Final report from the 36VIZ subject

http://www.vhce.info/

The Old Town Tower

 

The Old Town Hall Model Team members:
In Prague, 4.1.2004

 

Introduction:
The goal of the Virtual Heart of Central Europe project is to show the beauty of Prague and current possibilities of modern communications technology.

Our effort in this project was to create models of both the exterior and the interior of the Old Town Hall with fotorealistic textures and audio record of the Astronomical Clock (Orloj). We were also to create a multimedial presentation containing panoramic photography from the top of the tower, zooms to the attractive visible buildings in video format (.avi) and historical and technical informations about the hall.

Getting data:
Our basic source for making both models were photographs taken with digital cameras. Most of them have minimal zoom to enable reasonable calibration and consequential making models.

Audio record was taken with digital minidisc recorder. It was important to turn off automatical adjusting of the sound level during recording.

The internet, books and plans of the building privided us with the historical and technical information.

Processing of the data:
Models:
At first, we used the program Image Modeller Light to create basic parts of the models. This was to guarantee keeping of proportions among objects. We also made some additional textures which were difficult to get from the street-level view. Unfortunately, this way we could produce only some objects because we weren't able to calibrate two sets of photographs taken with different cameras. We modified and simplified the resulting models using 3D Studio Max to make them showy and fast to render.

Link to the exterior video Link to the sightseeing room video
Exterior of the hall (links to a video) Sightseeing room on the top of the tower (links to a video)

Sound:
When taking an audio record, it was nessesary to eliminate, as much as possible, noises like voices of people, wind, locking doors of the hall etc. Unfortunately, twelve apostles march along the windows only from 9 am. to 9 pm, when there are many people crowding the Old town square. The Goldwave application was used for noise reduction. Quality of a result is partially limited by a large spectrum of frequencies produced by bells (including those ones emitted by people). When there are some of them stifled, it makes a large difference on the sound output.

QuickTime VR panorama:
Panoramic picture of the Prague was created by pasting photographs taken on the gallery of the tower together. As it is noticeable from the picture, good visibility and weak wind is desired to avoid scene changes during photograph taking. If no tripod is used it's necessary to rotate photographs and fill in the missing parts of the sky. Each photograph is taken during different light conditions (in a shade of the building, against the sun, etc.), therefore it's essential to modify its brightness and contrast to avoid visible edges in the resulting picture. The Adobe Photoshop served succesfully for these modifications. Resulting panorama was created using the Panorama Factory application.

Prague's Panorama from the top of the tower
Prague's Panorama from the top of the tower

Video:
There are two types of the videos in the presentation. Some containing zooms to the interesting buildings visible from the top of the tower and two synthetic videos with zooms from the Petřínská rozhledna and the Žižkov TV Tower. The first type was taken by videocamera in bad visibility conditions. Even after increase of a contrast we couldn't stifle fog. The second type was made mingling three pictures with different zoom levels. We found Sonic Foundry Vegas suitable for its creation.

Real video Synthetic video
Real video Synthetic video

Text:
In the text, written both in Czech and in English, we have described a history of the Old Town Hall - gradual construction of it's buildings and their architecture as well as historical events connected to hall. A part of the text is dedicated to the Astronomical clock and legends about it. Finallly there is a summary of the most important historic dates, technical information from the architectural plans and turist information about opening hours and avaible tours.

It's quite difficult to define a part of the text which we have written ourselves. The text is a compilation from several sources (see references) merged with information from the plans of the building, internet resources and information available in the Hall itself. The resulting text was translated to English.

Estimation of time demands (if we did it with current knowledge):

Activity Solvers
David Antonín Martin Krahulík Oto Válek
Photographing the hall 3hr 3hr (5 sessions) 3hr
Panoramatic QuickTimeVR from the top of the tower 2hr -  
Videos 3hr -  
Plans of the building   5hr (4 archive visits)  
3D model - Image Modeller 40hr 8hr  
3D model - 3D Studio Max 5hr 10hr 50hr
Editing the textures 4hr 25hr 7hr
VRML 5hr - 5hr
Sound   5hr  
Text and language correction   12hr 2hr
SUM 62hr 126hr 67hr

References:

Conclusion:
We have created two 3D models (interior and exterior) in 3D Studio Max and corresponding VRML models, QuickTimeVR panorama of Prague, several types of videos, audio record and the text about the Hall. During this work we have learned to reconstruct a 3D model from 2D photographs using the program Image Modeller Light, modeling in 3D Studio Max, basics of VRML, editing a real video and sound and adjusting images for panoramatic photographs and synthesis of videos from them.

This was a first work on a real project for some members of the team. We lived through some problems of such work and were overcoming some troubles in communication among teams.

Despite partial troubles and the fact that we were learning most of the skills during the work we have successfully finished the task and we think that work on this project was a great benefit for us.